Overview

My Solar system gravity simulator. All celestial bodies in the simulation move according to Newtons gravitation law that states:

Newton’s law of universal gravitation is usually stated as that every particle attracts every other particle in the universe with a force that is proportional to the product of their masses and inversely proportional to the square of the distance between their centers.

This said, every celestial bodies is influenced and influences all other celestial bodies depending on the gravitational constant, their masses and the distance to each other.
The simulation starts using a normal time scale but can be sped up to a maximum value of 1 year per second.

It includes our beautifull star and all the planets in the solar system!

Everything is scaled except the planet diameters.


Controls

  • Action Key
    Fast camera movement WASD
    Precise movement Mouse2 + scroll wheel
    Camera Rotation Mouse2 + mouse movement

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